Name: Dong Woo Thomas Shin
Web: www.3d-shin.com
Address: 828 Franklin St. #809 San Francisco, CA 94102
Phone: 1 - 415 - 407 - 4773


Email: shincartoon@gmail.com


OBJECTIVE
A position in a game company where I can use a combination of 3D modeling, texturing and creating normal maps for game art

SKILLS
Hard surface and Organic modeling
High resolution polygon modeling and low resolution polygon modeling
Creating normal maps from Z mapper(Z brush)
Clay modeling
Fluent in English and Korean

COMPUTER SKILLS
3D applications: Maya 7.0 and ZBrush 2.0
2D applications: Photoshop, Microsoft Word 2003
Video applications: Final Cut Pro, After Effects
Operating System: Windows XP

EXPERIENCE
11/ 2005 >> 3D Modeler, Weapon Factory Revolution, San Francisco, CA
-Modeled a low-poly cyborg used as part off the mod for the game quake 4
01/ 1998- 03/ 2000 >> KATUSA (Korean Augmentation To United States Army) troop unit, ROK (Republic of Korea ) Army, Seoul, South Korea
-A member of the TI & E (Troops Informatioon and Education) section
-Translated between the local populace andd economy and the U.S. Army
-Help U.S. soldiers new to the peninsula uunderstand Korean ways, customs, and a bit of the language

HONORS & ACTIVITIES
Won First Place for best 3D Game character modeling in the 2006 Academy of Art University Spring Show
Won a display spot at the 2004 Academy of Art University for the Spring Show

EDUCATION
09/ 2003 - 12/ 2005 >> Academy of Art University, San Francisco, BFA 3D animation with emphasis on modeling
01/ 2001 - 06/ 2003 >> Yonsei University, Seoul, Korea, Bachelor Degree - Department of Communication, Major– Journalism and Mass Communication